Fae Race

Coming Soon...

  • Magical Talent
    Cost: 5

    Description: You have a natural connection to the arcane. You gain 1 extra rune.

  • Mesmerize
    Cost: 5

    Description: You hold out your hand to a target within 20 ft and call “mesmerize”. As long as you maintain eye contact with the target, neither of you can move. This effect ends if either your or the target is attacked, if eye contact is broken, or if you willingly move. This ability can only be used once per 10 minutes.

  • Regeneration
    Cost: 5

    Description: You have strong natural regenerative abilities. When you Rest, you can choose to heal 1 limb wound instead of regaining 1 hit.

  • Natural Dexterity
    Cost: 5

    Description: You can wield a bow regardless of your class restrictions.

  • Wizened
    Cost: 5

    Description: Your age has given you wisdom. You have -1 hit, but +2 runes.

  • Frail
    Cost: 5

    Description: Either your advancing age, or all consuming focus on the arcane has left your body frail, but given you access to additional runic energy. You have -2 hits, but +4 runes.

  • Studious
    Cost: 5

    Description: You may add an extra 10 seconds to the incant time of any spell to decrease its rune cost by 1. You cannot lower a spell's cost below 1 rune with this ability. You can only use this ability once per cast of a spell.

  • Arcane Blood
    Cost: 5

    Description: When you regain a rune through resting, you regain 2 instead.