Vanguard Class

Proficiencies

Weapon Skills

Armor Skills

Shield Skills

Resource Skills

General Skills

Repair Gambeson

Cost: 3

Description: Allows you to fix your gambeson with 5 minutes of roleplay. Restoring the point the gambeson is worth.

Vanguard Skills

Enhanced Toughness

Cost: 5

Description: Gives you 1 additional hit.

Advanced Armor Training

Cost: 5

Description: You gain +2 armor points while wearing armor or +1 cleave point for heavy.

Shield Bandolier

Cost: 5

Description: Allows you to wear a shield on your back and your arm at the same time. Or one on each arm.

Shield Mastery

Cost: 5

Description: You know how to use shields more effectively. Whatever shield you are currently using has 1 additional cleave point on it. Only applies to shields you are actively using.

Relentless

Cost: 7

Description: You can spend 1 stamina point to immediately use “Stagger” or “Shield Bash” while the ability is on cooldown. The cool down then resets.

Break Free

Cost: 7

Description: Allows you to break free of one effect that restricts your character’s movement after 10 seconds of role play. This could be rope bindings or the root spell, but not the disabled effect. Costs 1 stamina.

Advanced Toughness

Cost: 10

Description: Gives you another 2 extra hits

Full Armor Training

Cost: 10

Description: While you are wearing armor on all hit locations: Head, Arms, Torso, and Legs, then you gain a bonus of +3 armor points, or +1 cleave point.

Brutal Strike

Cost: 10

Description: Call “Brutal Strike” as you swing with a cored weapon. If it hits, this strike deals 2 damage instead of the normal 1. This ability costs 1 stamina. The stamina is only consumed when the strike lands. 5 second cooldown.

Strong Arm

Cost: 10

Description: You can use the cleave skill with an axe, hammer, or mace using a single hand instead of 2. When you do this, you spend 1 stamina when the cleave connects. Requires Cleave.

Endure

Cost: 15

Description: When you receive a wound, you can change it to a hit (as long as you have at least one left) by calling “Endure” and spending 2 Stamina.

Spirit

Cost: 15

Description: This ability allows the user to ignore any incoming damage/wounds for 10 seconds. This ability costs 2 Stamina.

Grit

Cost: 20

Description: Allows you to use any wounded limb to wield a shield, weapon, etc. Additionally, a wounded torso no longer makes you move slowly. Your wounds can still cause you to enter a dying state as normal.

Shatter

Cost: 20

Description: Allow you to call “Shatter” when you swing a 2 handed weapon (or larger). If it hits a weapon or shield, that item is destroyed. Costs 3 stamina that are expended when this ability takes effect.

Brace

Cost: 20

Description: Allows you to place your free hand on the inside of your shield and call “Brace” to block the next incoming cleave strike, shatter, or spell that hits it. Costs 3 stamina.