Vanguard Class

Proficiencies

Weapon Skills

Armor Skills

Shield Skills

Resource Skills

General Skills

Repair Gambeson

Cost: 3

Description: Allows you to fix your gambeson with 5 minutes of roleplay. Restoring the point the gambeson is worth.

Vanguard Skills

Enhanced Toughness

Cost: 5

Description: Gives you 1 additional hit.

Advanced Armor Training

Cost: 5

Description: You gain +2 armor points while wearing armor or +1 cleave point for heavy.

Strong Arm

Cost: 5

Description: Use cleave with any bastard length weapon. You can also use a cleaving weapon that is shorter than bastard length. Note you can find a list of cleaving weapons under General Terms in the rule book.

Shield Bandolier

Cost: 5

Description: Allows you to wear a shield on your back and your arm at the same time. Or one on each arm.

Parry

Cost: 7

Description: When you are hit with a Thrown Weapon, Blow Dart, Missile Weapon, or the Bolt spell, you can spend 1 Stamina to block the hit. You can only use this ability while not wielding a shield. Does not block arrows.

Shield Mastery

Cost: 7

Description: You know how to use shields more effectively. Whatever shield you are currently using has 1 additional cleave point on it. Only applies to shields you are actively using.

Advanced Toughness

Cost: 10

Description: Gives you another 2 extra hits

Full Armor Training

Cost: 10

Description: While you are wearing armor on all hit locations: Head, Arms, Torso, and Legs, then you gain a bonus of +3 armor points, or +1 cleave point.

Brutal Strike

Cost: 10

Description: Call “Brutal Strike” as you swing with a cored weapon. If it hits, this strike deals 2 damage instead of the normal 1. This ability costs 1 stamina. The stamina is only consumed when the strike lands. 5 second cooldown.

Break Free

Cost: 10

Description: Allows you to break free of one the following effects after 10 seconds of role play. Costs 1 stamina. Root Frost Grip Bola Net

Endure

Cost: 15

Description: When you receive a wound, you can change it to a hit (as long as you have at least one left) by calling “Endure” and spending 2 Stamina.

Spirit

Cost: 15

Description: This ability allows the user to ignore any incoming damage/wounds for 10 seconds. This ability costs 2 Stamina.

Grit

Cost: 20

Description: Allows you to use any wounded limb to wield a shield, weapon, etc. Additionally, a wounded torso no longer makes you move slowly. Your wounds can still cause you to enter a dying state as normal.

Shatter

Cost: 20

Description: Allow you to call “Shatter” when you swing a 2 handed weapon (or larger). If it hits a weapon or shield, that item is destroyed. Costs 3 stamina that are expended when this ability takes effect.

Brace

Cost: 20

Description: Allows you to place your free hand on the inside of your shield and call “Brace” to block the next incoming cleave strike, shatter, or spell that hits it. Costs 3 stamina.