Mystic Class

Proficiencies

Weapon Skills

Armor Skills

Shield Skills

Resource Skills

General Skills

Recovery

Cost: 3

Description: 1 Rune. Touch. 5 second incant. The target recovers 1 hit.

Heal Wound

Cost: 5

Description: 2 Runes, Touch. 20 seconds heals 1 wounded location.

Rebuke

Cost: 5

Description: 1 Rune. 5 second incant. Special. Point at someone within 15 ft of you. That target suffers a Knockback.

Revivify

Cost: 10

Description: 3 Runes, Touch. 2 minutes roleplay. Revives and heals all wounds from a “Dying” target, or a dead target with a death token. If used on a dead target without a death token, the cost is increased to 4 runes with a 30 minute casting time.

Runic Master

Cost: 5

Description: As long as you are inside a runic circle you cast, you can designate who is able to enter them.

Choose 2 of the following circle spells

Mystic Skills

Truth

Cost: 3

Description: 1 Rune. 5 second incant. This spell allows you to force someone to always tell the truth when answering a question. This spell lasts as long as you maintain contact with the target. The target does not need to answer but if they do it must be the truth.

Forget

Cost: 3

Description: 1 Rune. No incant. Allows you to snap your fingers calling “Forget” and cause a target you are in conversation with to forget the last 10 seconds or last phrase of the conversation. Once per 10 seconds.

Speak with Dead

Cost: 5

Description: 2 Runes. 10 second incant. Touch. Cast this spell on a dead target. The target has a shadow of their spirit returned to them that can answer up to 3 questions. The spirit retains all the memories of when it was alive and can respond to any question it is asked as it wishes. The Truth spell can be cast along with this spell to add both effects together.

Vision

Cost: 5

Description: Once before each event, a character with this ability can request a vision from the game masters. They will provide a description either before or after game start that describes what your character saw. These may be events that could happen during the game that day, or include clues that will help them on their tasks. Any vision you receive is likely to be shared by other characters with this skill.

Dispel Rune Circle

Cost: 7

Description: 2 Rune. 20 second incant. Touch. This spell dispels a rune circle.

Bless

Cost: 7

Description: 2 Runes. Touch. 20 second incant. The caster may end the effect of one curse on the target. Unbreakable Curses cannot be stopped with this ability.

Purify

Cost: 10

Description: 2 Runes. 10 second incant. Touch. Ends all negative magical effects on the target.

Detox

Cost: 10

Description: 2 Runes. 10 second incant. Touch. Gives you the ability to purge a poison from a creature’s system. This includes all but death poisons.

Advanced Healing

Cost: 15

Description: Casting Heal Wounds now only costs 1 rune for you.

Rapid Regeneration

Cost: 15

Description: 3 Runes. 10 second incant. Touch. The target heals one wounded location and regains 1 hit.

Greater Restoration

Cost: 20

Description: Once per day, you can cause a creature (including yourself) to heal all wounds, end all negative effects (magical or not) and restore all hits. This is done by a 10 second incantation in touch range. 0 Runes. This does not work if a target is already dead but does if they are “dying”.

Expedient Recovery Runic Circle

Cost: 20

Description: 2 Runes. 1 minute set up time. Silver. A runic circle with a max diameter of 15 feet. This circle is dispelled as soon as the caster leaves it. Everyone in the circle gains the benefits of a rest every 5 minutes instead of every 10 minutes like normal.